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News for Fri, 26 Nov 2004 19:42:38 +0000
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Nick P. Our resident writer dude, has whipped up a new feast for your souls, this time covering the new expansion pack, Resurrection of Evil and also touches on some post-D3 modding goodness.
"Let’s face it, the Doom 3 shotgun simply didn’t pack enough ‘oomph.’ Well, actually it did, but you’re getting something more powerful anyway. Yes, I’m talking 12 gauges of double-barrel goodness! Now, why they’re bringing in this gun, which is traditionally a powerful weapon with wide spread, is a mystery to me, because that’s pretty much how its single-barrelled counterpart behaves. I guess enough fans whined about it. A more sniper-like shotgun (like in the very first Doom) would’ve been better, in my honest (and humble) opinion, but I don’t program games for a living and I don’t have a Ferrari in my garage, so who am I to critique. Still, it boggles my mind how powerful this weapon is going to be. The standard Doom 3 shotgun could take down a Hell Knight with as little as three shots, so perhaps this is a bit of a stretch, but it makes no difference. As long as it makes that ‘ka-LUNK’ sound that made the original a classic, I think I’ll be happy." Make sure to check the full article out, and if you've got any comments drop em on the forums.
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Even older items.
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