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News for Sun, 15 Aug 2004 05:41:53 +0000
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Over at AMDZone, they have a two page article report on the QuakeCon 2004 id Software keynote coverage, here's a quick slice:
"This real time rendering is a goal for the new engine not only for sound but also for graphics rendering engine. Carmack wants the designers to have as close to real time manipulation of the engine as is possible. An example he cited was vis times for Quake 3 would be around 30 minutes, but in the Doom 3 engine it is real time." And over at HomeLAN Fed, they have a report on the QuakeCon 2004 id Software keynote coverage up as well, although a bit less in-depth and is shorter, is still a well decent read. Here's a snippet:
"In the Q&A session, id CEO Todd Hollenshead said that the Doom movie script, while not final, is a "killer script" and that Universal is now working on pre-production and casting. Dwayne "The Rock" Johnson has expressed interest in playing in the Doom movie but if he is indeed cast he may not play the "Doom guy" but rather the Sarge character."
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Even older items.
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