HOME/NEWS PAGE

RSS FEED «
NEWS ARCHIVE «

 

COMMUNITY

FAN ART «
FAN FICTION «
ARTICLES «
HOSTED SITES «

 

DOOM 3 INFO

FAQ «
ITEMS «
WEAPONS «
MONSTERS «
CHARACTERS «
SYSTEM REQUIREMENTS «
CVARS AND COMMANDS «
WALKTHROUGH «
XBOX VERSION «
PREVIEWS «
REVIEWS «

 

DOOM 3 MEDIA

SCREENSHOTS «
VIDEOS «

 

RESURRECTION OF EVIL INFO

ITEMS «
WEAPONS «
MONSTERS «
WALKTHROUGH «
SYSTEM REQUIREMENTS «

 

RESURRECTION OF EVIL MEDIA

SCREENSHOTS «
VIDEOS «

 

DOOM 3 MODDING

MOD INDEX «

 

SITE INFO

STAFF «
JOBS «
HISTORY «

 

AFFILIATE SITES

www.d3files.com

NON-DOOM SITES

Quake 4 Portal - for all your Quake needs

Half-Life Portal

OBLIVION PORTAL «
GAMERCAST «
PAUL SMTIH'S BLOG «


Welcome to the DOOM 3 Portal!
 

Make sure to check out our
FORUMS!

 
Bookmark us:
(CTRL-D)
Link to us:
DOOM 3 Portal



News for Tue, 10 Jan 2006 00:09:50 +0000

New John Carmack Eurogamer interview

by Wester | Permalink

The folks over at Eurogamer have straggled up the few words they had with John Carmack of id Software in their interview, regarding the DOOM mobile RPG, its technical restraints, any future Quake/and or Wolfenstein franchise based mobile RPGs, and etc. Here's a snippet:
"Eurogamer: How much personal creative involvement did you have with DoomRPG, and what inspired you to do a mobile phone-only Doom in the first place?

John Carmack: Getting into this was really a sort of random event - a year ago, I rarely carried a cell phone, and it was just an old black and white clunker. When my wife gave me a new mid-range phone with a decent colour display and some bad game demos on it, I had my curiosity piqued a little about the platform. It turned out to be really easy to develop Java applications for the phone, so I played around a little bit and started thinking about what elements would make a good game for the platform.

I wrote a proof-of-concept demo of the basic rendering and play style, and then turned it over to Fountainhead Entertainment to develop into a full game. I did some additional programming work when we started on the BREW version, and I acted as the producer for the project."



All content and images are copyright © DOOM 3 Portal / DOOM III Portal 2002-2005
or their respective owners, and cannot be reproduced without prior consent.